Go to properties. And check 'Launch Options' to see if there is anything listed there. Otherwise you can also restart steam /verify game files. I assume its the steam version your running ^. You can also invite people via steam chat even while offline ingame (just prevents you from playing random/2v2 Multiplayer.
download size is round 15gb, size is 43gb. get used to it if you want to play modern games. i have a game with a 220gb folder (ARK, extreme examle) hdd´s cost nothing atm, ssd´s are cheap af, maybe look around. #3. uni790 Aug 23, 2019 @ 7:08pm. Originally posted by Ylion: download size is round 15gb, size is 43gb.
A guide I started months ago and forgot to finish but still has excellent advice for how to make your Imperium Hard campaign as easy as possible. Sorry it took so long, hope this helps anyone still looking to play this game. Archeotech Tech-Rituals to Modify Data-slates from Battlefleet Gothic: Armada II. by The Mogician.

I'm bored. Well, I think I am about half way through the campaign, and the thing that is striking me at the moment, is this is boring. Dull, tedious, repetitive, just plain boring. And it can pretty much be summed up in one mechanic: the random invasions. They slow the game right down, as you have to react to them, then spend however many turns

necrons have the option the yellow is the only degree that heals normally. if its yellow and you self heal it will remove the "wounded" systems. im pretty sure only nids dont have it for obvious reasons. as for your ships being worthless. they heal out of battle. they heal the wounds out of battle as well. im assuming you mean that self heal on
Hello, guys let's try something here. - Go to : \SteamLibrary\steamapps\common\Battlefleet Gothic Armada II\BattlefleetGothic2\Binaries\Win64. - Right click on the BattlefleetGothic2-Win64-Shipping.exe. - Select Run compatibility troubleshooter. Please tell me if the steps proposed by the troobleshooter change anything.

The Vanguard Fleet is a strike against the defending fleets, apparently, 100 points multiplied by renown. Yeah it's pretty powerful and is the counterpart of having mainly caches as resources (opposed to Imps that get only constant income, and Necrons have a mixed income). If the system changes hands, the countdown disappears.

I usually give all of my Imperial cruisers the two upgrades for macro cannon range and for ignoring penalties. It doesn't help the Lunar much at all, because its broadsides are so weak and lances aren't very useful. Plus there's such a long pause between salvoes. I'd still favor the Tyrant or the Dominator, probably.
Okay im at the imperial campaing mission where you have to destroy about 8-10 ships AND a station and 4 turrets all the while solar storms are blazing across the battlefield. How are you supposed to win this? I have about 1.700 points in my 3 fleets combined, but im still unable to win this mission. How am I supposed to handle 8 ships coming at me at once?? Any help?? qgmji.
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